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Imagen de SUMMERS END (SHADOW 5)
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SUMMERS END (SHADOW 5)

It’s late August in Shady Hollow, and intrepid reporter Vera Vixen agrees to chaperone the school’s annual field trip to Summers End, an ancient tomb built by an early woodland culture. Naturally, her good friend Lenore Lee comes along to help her. But when the group enters the tomb one morning, they find a corpse that is distinctly more. . . modern than expected. Digging deeper, Vera and Lenore discover that the deceased was involved in the recent excavation at the site, and very unpopular with their colleagues—including Lenore’s sister, Ligeia. Now the fox and raven must delve into the dark world of academia and archaeology to clear Ligeia’s name. Some creature at Summers End thought they were clever enough to get away with the perfect murder. Can Vera and Lenore unearth the truth in time?
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Imagen de SUNDERWORLD, VOL. I: THE EXTRAORDINARY
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SUNDERWORLD, VOL. I: THE EXTRAORDINARY

Seventeen-year-old Leopold Berry is seeing weird things around Los Angeles. A man who pops a tooth into a parking meter. A glowing trapdoor in a parking lot. A half-mechanical raccoon with its tail on fire that just won’t leave him alone. Every hallucinatory moment seems plucked from a cheesy 1990s fantasy TV show called Max's Adventures in Sunderworld—and that’s because they are. Not a good sign.
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Imagen de SWEET VALLEY TWINS: CHOOSING SIDES
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SWEET VALLEY TWINS: CHOOSING SIDES

No matter what Elizabeth does she can't stop her best friend, Amy Sutton, from trying out for the Unicorn Club's cheering squad. Elizabeth is sure that the Unicorns are going to steal Amy away from her but when it is revealed that Jessica and the rest of the Unicorns don't want Amy, what should Elizabeth do? The Unicorns will do anything to keep Amy off the squad! Can Elizabeth stand by and watch Amy get hurt? And if Elizabeth takes Amy's side against the Unicorns does this mean she'll be taking a stand against her own twin sister?!
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Imagen de TABLE TITANS CLUB
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TABLE TITANS CLUB

Valeria Winters has an easier time finding trouble than making friends. A fantasy-obsessed nerd with the legendary confidence and temper of a Valkyrie, Val promises her mom that things will be different at her new school. “No more fighting!” As if by fate, she meets the Table Titans right away Alan, Andrew, and Darius, who run the school’s tabletop gaming club. Finally, Val has found her own adventuring party! And even better . . . a place where she belongs. So when the future of the club is threatened, Val makes it her personal quest to save the Table Titans. She’ll have to face the fire-breathing wrestling coach and popular girl Kate, who seems out for revenge. Revenge for what? Val has no clue. As the quest grows more and more complicated, Val wishes she was like her peaceful druid Lulani from the Table Titans’ campaign, whose calm voice always prevails. If she loses her cool in real life, Val might lose more than the Table Titans club. She’ll have to roll a natural 20 in charisma to keep her new friends together.
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Imagen de TEAM
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TEAM

When Getting Things Done was published in 2001, it was a game changer. By revealing the principles of healthy high performance at an individual level, it transformed the experience of work and leisure for millions. Twenty years later, it has become clear that the best way to build on that success is at the team level, and one of the most frequently asked questions by dedicated GTD users is how to get an entire team onboard. By building on the effectiveness of what GTD does for individuals, Team will offer a better way of working in an organization, while simultaneously nourishing a culture that allows individuals’ skills to flourish. Using case studies from some of the world’s largest and most successful companies, Team shows how leaders have employed the principles of team productivity to improve communication, enable effective execution, and reduce stress on team members. These principles are increasingly important in the post-pandemic workplace, where the very nature of how people work together has changed so dramatically. Team is the most significant addition to the GTD canon since the original, and in offering a roadmap for building a culture of healthy high performance, will be welcomed by readers working in any sized group or organization.
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Imagen de TELL ME EVERYTHING
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TELL ME EVERYTHING

With her remarkable insight into the human condition and silences that contain multitudes, Elizabeth Strout returns to the town of Crosby, Maine, and to her beloved cast of characters—Lucy Barton, Olive Kitteridge, Bob Burgess, and more—as they deal with a shocking crime in their midst, fall in love and yet choose to be apart, and grapple with the question, as Lucy Barton puts it, “What does anyone’s life mean?”
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Imagen de THE ACHILLES TRAP
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THE ACHILLES TRAP

When the United States invaded Iraq in 2003, its message was clear: Iraq, under the control of strongman Saddam Hussein, possessed weapons of mass destruction that, if left unchecked, posed grave danger to the world. But when no WMDs were found, the United States and its allies were forced to examine the political and intelligence failures that had led to the invasion and the occupation, and the civil war that followed. One integral question has remained unsolved: Why had Saddam seemingly sacrificed his long reign in power by giving the false impression that he had hidden stocks of dangerous weapons? The Achilles Trap masterfully untangles the people, ploys of power, and geopolitics that led to America’s disastrous war with Iraq and, for the first time, details America’s fundamental miscalculations during its decades-long relationship with Saddam Hussein. Beginning with Saddam’s rise to power in 1979 and the birth of Iraq’s secret nuclear weapons program, Steve Coll traces Saddam’s motives by way of his inner circle. He brings to life the diplomats, scientists, family members, and generals who had no choice but to defer to their leader—a leader directly responsible for the deaths of hundreds of thousands of Iraqis, as well as the torture or imprisonment of hundreds of thousands more. This was a man whose reasoning was impossible to reduce to a simple explanation, and the CIA and successive presidential administrations failed to grasp critical nuances of his paranoia, resentments, and inconsistencies—even when the stakes were incredibly high.
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Imagen de THE ALGEBRA OF WEALTH
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THE ALGEBRA OF WEALTH

Today’s workers have more opportunities and mobility than any generation before. They also face unprecedented challenges, including inflation, labor and housing shortages, and climate volatility. Even the notion of retirement is undergoing a profound rethink, as our lifespans extend and our relationship with work evolves. In this environment, the tried-and-true financial advice our parents followed is no longer enough. It’s time for a new playbook.
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Imagen de THE ANXIOUS GENERATION
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THE ANXIOUS GENERATION

After more than a decade of stability or improvement, the mental health of adolescents plunged in the early 2010s. Rates of depression, anxiety, self-harm, and suicide rose sharply, more than doubling on many measures. Why? In The Anxious Generation, social psychologist Jonathan Haidt lays out the facts about the epidemic of teen mental illness that hit many countries at the same time. He then investigates the nature of childhood, including why children need play and independent exploration to mature into competent, thriving adults. Haidt shows how the “play-based childhood” began to decline in the 1980s, and how it was finally wiped out by the arrival of the “phone-based childhood” in the early 2010s. He presents more than a dozen mechanisms by which this “great rewiring of childhood” has interfered with children’s social and neurological development, covering everything from sleep deprivation to attention fragmentation, addiction, loneliness, social contagion, social comparison, and perfectionism. He explains why social media damages girls more than boys and why boys have been withdrawing from the real world into the virtual world, with disastrous consequences for themselves, their families, and their societies.
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Imagen de THE ARMOR OF LIGHT (EXP) (MM)
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THE ARMOR OF LIGHT (EXP) (MM)

The Spinning Jenny was invented in 1770, and with that, a new era of manufacturing and industry changed lives everywhere within a generation. A world filled with unrest wrestles for control over this new world order: A mother’s husband is killed in a work accident due to negligence; a young woman fights to fund her school for impoverished children; a well-intentioned young man unexpectedly inherits a failing business; one man ruthlessly protects his wealth no matter the cost, all the while war cries are heard from France, as Napoleon sets forth a violent master plan to become emperor of the world. As institutions are challenged and toppled in unprecedented fashion, ripples of change ricochet through our characters’ lives as they are left to reckon with the future and a world they must rebuild from the ashes of war.
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