On a sunny day at her family’s horse farm, seven-year-old Lily makes an enchanting discovery under the farmhouse porch: a mother cat and her adorable kittens! With her family by her side and some guidance from a caring veterinarian, Lily takes on the heartwarming mission of caring for the little feline family. As she searches for their rightful owner, she not only finds a new friend but learns invaluable lessons about love, responsibility, and the pure joy of unexpected friendships. Dive into this beautifully illustrated tale, and you might just find yourself reading it again and again!
No one’s immune to the jingle of an ice cream truck—even the Cat in the Hat! And in this funny easy-reader, the Cat imagines driving his own. Hop on for a wild ride as he whips up magical Glow Cones that light up, wobbly Shake-a-Lot Shakes with tiny legs, super-cold Slushies that could freeze a swimming pool, and loads more yummy, zany treats!”
A perfect, cheerful choice for summer reading and gift giving, this rhymed beginning reader will delight Dr. Seuss fans, Cat in the Hat-fanciers, and ice cream-lovers young and old!
Six competitive cubers face off at the Speed Cubing national championships in this graphic novel that’s perfect for fans of Roller Girl and the Last Kids on Earth series.
Despite qualifying for the Speed Cubing National Championships in Las Vegas, twelve-year-old Tyler Goodman and his mom don’t have the money to get him there. That is, until the retailer CubeMania offers him one of their coveted all-expenses-paid sponsorships! But getting to Vegas is just the beginning: There are hundreds of speed cubers from around the country, and each has something to prove. Like Dirk, who’s certain he’s about to nab his third straight National Championship trophy. Lizzy and Izzy Peterson, twins who crush cubing competitions with the exact same moves and times—until one of them decides to break the mold. Renowned eight-year-old prodigy Eli Newton solved his first puzzle cube at five, yet his dad seems much more excited about the sport and there’s something . . .
For all of her twelve years, Jupiter Nettle has wanted to attend one of the Seven Schools of Magic. When she finally gets the call to take the entrance exam, she shocks everyone with her magic skills . . . but not in the way she’d hoped. Failing spectacularly in one test after another, Jupiter goes home dejected and confused. What will she do now?
That night, Jupiter gets an unexpected visitor and, amazingly, another chance at the Seven Schools! But learning magic isn’t what she expected it to be . . . the School of Earth Magic is looked down upon by others, it doesn’t involve cool spells, and her teacher, Professor Grim, certainly lives up to his name. Jupiter works hard, but the doubts in her mind shake her confidence until she’s ready to give up. Then an age-old enemy returns to exact revenge on the Seven Schools, leaving Jupiter to finally find the courage and magic that’s been within her all along.
There’s nothing cooler than Magical Girls – pretty superheroes fighting villains with the power of friendship and glitter? What could be better than that! This year in middle school, Kira is going to be cool and popular and have SO many friends because she’s going to be a MAGICAL GIRL! …Or not.
Frustrated beyond belief, Kira makes a wish on a shooting star that her life will change – and when Catacorn, a cat-unicorn-space-princess, crashes into Kira’s backyard, it seems her wish has come true…kinda…maybe… Oh no. Is Kira’s dream of being a Magical Girl really possible…or is Catacorn not really what she promises to be?
Jack, June, Quint, and Dirk face their biggest challenge yet: creating the sequel to their hit graphic novel! And like all sequels, it must be BIGGER, BETTER, and PACKED WITH EVEN MORE NEAT STUFF!
While the kids get to work, their superhero alter-egos make a startling discovery: supervillains do not come up with their own evil plans! The shocking truth? Every supervillain scheme comes from the mind of a single, mysterious bad guy.
With our heroes divided, they must find a way to stop the Night Coats and to reunite before it’s all too late. With their freedom and the magic of the Memris on the line, each Mapmaker will have to decide — what is the future they want for their world?
And what are they willing to pay to make it happen?
This epic conclusion comes to an end as Alidade, Lewis, Blue, and their new friends and Mapmakers, finally take on the Night Coats who ruin any chance of hope for their homes and family. With dark magic and plenty of action, will Alidade be able to free everyone of the Night Coats?
A long-forgotten evil has reemerged, determined to transform everyone—humans, beasts, and gods alike—into monsters. And there’s only one being who can stop it, or at least that’s what he thinks. Sun Wukong, aka the Monkey King, is said to be the mightiest of all beasts, and he’s made a deal with the gods. They will grant him his greatest wish and make him a god too. All he has to do is battle these monsters, defeat this evil, and basically save the world. What could possibly go wrong?
Wukong must first journey to Greece, where he’ll have to figure out how to escape the underworld alive, be a good pet-sitter for a three-headed dog, and ultimately find his way through a labyrinth. But when he comes face-to-face with the Minotaur, will he have what it takes to slay the monster . . . or will the Monkey King’s story end up a Greek tragedy?
Pizza’s and Taco’s moms want them to join a sports team! But nothing seems to be cutting the mustard. That is, until they spot the wrestling sign up sheet at school! Once they choose their wrestling names and create signature moves—they’re ready to become wrestling pros! Or will the exercise involved send them to the showers?
This hilarious young graphic novel—with chapters—will tickle the funny bones of kids ages 5-8 and bolster their reading confidence. It’s the perfect stepping stone for those who are transitioning to longer chapter books and graphic novels.
An outsider in her village above the cloud sea, 12-year-old orphan Yeung Zhi Ging’s only hope of escape is to win the single invitation to train as a Silhouette: an apprentice to the immortals. After her ill-fated attempt to impress the Silhouette scout leads to a dragon attack on the jade mountain, Zhi Ging is sure that her chances, and her life, are over. But the scout spots her potential and offers her protection and a second chance. She’s in.
In her lessons in Hok Woh, the underwater realm of the immortals, Zhi Ging must face the challenging trials set by her teachers to prove that she’s worthy of being a Silhouette—despite her rivals' attempts to sabotage her. But as Zhi Ging’s power grows, so do the rumours of the return of the Fui Gwai, an evil spirit that turns people into grey-eyed thralls.
When the impossible happens and the Fui Gwai attack the Silhouettes, can Zhi Ging use her newly uncovered talents to save her friends and the world beyond? Or will the grey-eyed spirit consume them all?